Privacy Policy
Last updated: September 15, 2026
Mobile app privacy and controls
Google AdMob supplies non-personalised banner ads in the mobile apps. Its SDK may process IP addresses (including approximate location), app- or device-scoped identifiers, diagnostic and performance data, ad impressions and ad interactions for advertising, measurement and fraud prevention. We do not request permission for cross-app tracking or pass your email or player tag to AdMob. Advertising privacy choices are available in Settings when required. An active ad-free subscription stops banner ad requests. These ads are separate from optional Firebase Analytics, and separate from the Google AdSense advertising we have applied to show on the website (pending approval); the apps never load the website's ad scripts.
Optional notifications use Firebase Cloud Messaging and Apple Push Notification service. When you enable them, we store a device token, platform, language, timezone, selected notification categories and linked player tag. You can disable all notifications or individual categories in Settings, and revoke permission in your device settings.
Optional Firebase Analytics is off until you enable it. App event names and screen categories help us understand usage; we do not attach your email or player tag to those events. Analytics derives an approximate location (such as country or region) from a masked IP address; it does not request device location permission. Advertising storage and advertising personalization are disabled. You can disable analytics and reset its local identifier in Settings.
RevenueCat verifies Apple and Google purchases using an account identifier and purchase history. Payment details are handled by your store; Stripe continues to manage existing web subscriptions, but no new web subscriptions are sold. Restore Purchases and subscription management are available in the app’s Settings.
An active subscription also raises how often BrawlCity collects new battles for the player tags saved to your account. To do this we store the subscription state of your account alongside your saved tags and use it to schedule public game-data requests; the resulting battle records are public game data and are visible to everyone, as they already are for any other tracked tag.
On-device profile snapshots retain public game details and a minimal primary-player reference for up to 24 hours. They refresh in the background, never authorize a purchase, and can be disabled or cleared in Settings. Authentication tokens use the device’s secure storage separately. Signing out clears the profile snapshot cache.
Delete your Brawlcity account and associated data directly on this website or from Account/Settings in the app. Apple and Google subscriptions must be cancelled in the store separately; web Stripe subscriptions are cancelled during deletion. Public game statistics can remain without the deleted account association, and payment providers may retain records required by law.
BrawlCity (“BrawlCity”, “we”, “us” or “our”) is operated by Loadout SARL, a company established in Switzerland.
This Privacy Policy explains how we collect, use, store, disclose and otherwise process personal information when you use:
- brawlcity.gg
- BrawlCity accounts
- BrawlCity statistics and analytics services
- player tracking features
- rankings
- Brawl Stars data and analytics
- BrawlCity iOS and Android applications
- any other services operated under the BrawlCity brand
For privacy-related questions, you may contact us at info@brawlcity.gg.
1. Information We Collect
The information we collect depends on how you use BrawlCity.
1.1 Account Information
You may use many parts of BrawlCity without creating an account.
If you create an account, we may collect information such as:
- username or display name
- email address
- authentication identifiers
- profile picture, where provided by an authentication provider
- Google account identifier when using Google Sign-In
- encrypted authentication credentials when using email and password
- account creation date
- last login information
- account preferences
- linked Brawl Stars player tag or other game identifiers
- subscription status
We do not receive or store your Google password.
Passwords used for email/password authentication are handled through our authentication infrastructure and are not stored by us in readable form.
2. Brawl Stars Player Data
BrawlCity uses the official Brawl Stars API provided by Supercell.
We may collect and process publicly available Brawl Stars information including:
- player tag
- player name
- trophies
- highest trophies
- profile icon
- experience information
- club information
- Brawlers owned
- Brawler levels
- Brawler trophies
- rankings
- leaderboard positions
- recent battle history
- game modes
- maps
- Brawlers used in matches
- teammates
- opponents
- match outcomes
- other information made available through the official Brawl Stars API
Public Players Do Not Need to Have a BrawlCity Account
BrawlCity may process Brawl Stars player information even where the player has never registered for BrawlCity.
For example, we may retrieve players appearing in:
- global leaderboards
- regional leaderboards
- Brawler-specific leaderboards
- battle histories of other players
- player searches made through BrawlCity
This information is used to provide statistics, rankings and aggregated Brawl Stars analytics.
3. Historical Game Data
BrawlCity may retain historical information obtained through the Brawl Stars API.
This allows us to provide features such as:
- historical match records
- player performance history
- trophy evolution
- ranking evolution
- Brawler usage history
- win-rate statistics
- pick-rate statistics
- map statistics
- mode statistics
- meta evolution
- leaderboard history
- performance trends
- Brawler matchup statistics
- Brawler synergy statistics
The Brawl Stars API may only expose recent information at a given moment. BrawlCity may therefore retain information previously obtained in order to build historical statistics.
4. Information Collected Automatically
When you visit BrawlCity, we may automatically collect technical information including:
- IP address
- browser type
- operating system
- device type
- language
- pages viewed
- referring page or website
- date and time of access
- approximate geographic region
- interaction data
- session information
- crash and error information
- performance data
- cookie identifiers
- advertising identifiers where permitted
This information may be collected by BrawlCity or by service providers acting on our behalf.
5. How We Use Information
We may use information to:
- provide BrawlCity services
- create and manage user accounts
- authenticate users
- display Brawl Stars player profiles
- retrieve Brawl Stars statistics
- build player histories
- operate leaderboards
- calculate Brawler statistics
- calculate pick rates and win rates
- build BrawlCity meta rankings
- calculate Brawler performance
- identify trends
- provide map and game-mode statistics
- improve search functionality
- personalize the service
- operate subscriptions
- process payments
- show advertising
- measure website traffic
- understand how users interact with BrawlCity
- detect technical problems
- prevent abuse and fraud
- protect BrawlCity infrastructure
- improve our products
- develop new features
- communicate with users
- send service-related emails
- send optional marketing communications where permitted
- comply with legal obligations
- establish or defend legal claims
We may also create aggregated or anonymized statistics that no longer identify an individual.
6. Meta and Statistical Analysis
A core function of BrawlCity is to analyze Brawl Stars matches and player activity.
We may combine information obtained from many public Brawl Stars players to calculate statistics such as:
- Brawler pick rate
- Brawler win rate
- popularity
- Meta Score
- Brawler rankings
- tier lists
- map performance
- game-mode performance
- player population trends
- Brawler combinations
- matchup statistics
- counter statistics
- historical trends
These statistics may be published publicly on BrawlCity.
We may retain historical game data to maintain the accuracy and usefulness of these analyses.
7. Authentication Providers
BrawlCity may allow users to authenticate using:
If you choose Google Sign-In, Google may provide us with information associated with your Google account, such as:
- email address
- name
- profile image
- Google account identifier
The information received depends on the permissions requested and granted.
Email and Password
You may also be able to create an account using an email address and password. Authentication is handled through our authentication infrastructure.
Additional authentication providers may be added in the future.
8. Cookies and Similar Technologies
BrawlCity uses cookies and similar technologies.
These may include:
Strictly Necessary Cookies
Used for:
- authentication
- session management
- security
- account functionality
- user preferences
These cookies are necessary for BrawlCity to function correctly.
Analytics Cookies
With consent where required, we may use analytics technologies to understand:
- visitor numbers
- page views
- traffic sources
- feature usage
- user journeys
- device information
Advertising Cookies
BrawlCity is preparing Google AdSense advertising on a small number of website pages; the application to Google is pending and ads are not approved or live yet. Where advertising runs on the website, and where it is enabled in the mobile applications, advertising partners may use cookies, device or browser identifiers, IP addresses (from which a general location such as country or region is derived), page context and ad interaction data to:
- deliver advertising
- measure ad performance
- limit repeated ads
- detect invalid traffic
- personalize advertising where legally permitted
Website ad requests are paused until a certified consent management platform records your choice. If you decline, or no choice has been recorded, no ad request is made. Advertising consent is separate from optional analytics consent, and you can reopen your choice at any time through the "Privacy & ad choices" link in the site footer.
Where required by applicable law, non-essential cookies will only be activated after receiving user consent.
Users may withdraw or modify their cookie preferences through BrawlCity's cookie settings where available.
9. Google Analytics
BrawlCity may use Google Analytics to understand how visitors use the service.
Google Analytics may process information such as:
- IP-related information
- device information
- browser information
- page views
- interaction events
- approximate location
- traffic sources
- cookie or device identifiers
Where required, Google Analytics will be activated only after appropriate consent has been obtained.
10. Advertising
BrawlCity has applied to show Google AdSense advertising on the website. The application is pending: the website is not approved for advertising yet and no ads are live. When advertising does run, it will appear as a small number of clearly labelled units on public pages only — never on sign-in, password reset, settings, account, dashboard, admin or player profile pages, and never as automatic, full-screen or anchored ads.
Advertising providers may include:
- Google AdSense (website)
- Google AdMob (mobile applications)
- other advertising platforms or networks added in the future
Advertising providers may use cookies, pixels, device or browser identifiers and similar technologies, and may process your IP address (and the general location derived from it), the page you are viewing, and your ad impressions and interactions, for serving, measuring and protecting advertising against fraud. Google's use of this information is governed by Google's own advertising and privacy policies, and Google acts as an independent controller for parts of this processing.
Website ad requests are configured as non-personalized and are made only after a certified consent management platform reports a valid consent outcome. No ad request is made when consent is declined or unknown, in the native applications, on preview or development addresses, or for accounts with an active ad-free subscription.
Users may withdraw or change their choice through the "Privacy & ad choices" link in the website footer, through their advertising provider settings or through their device settings.
11. Payments and Subscriptions
Every BrawlCity tool is free. The mobile applications offer one optional subscription with two benefits: the removal of advertising in the application, and automatic battle-log syncing roughly every ten minutes for saved player tags; the website sells no subscription.
Payments may be processed through Stripe.
When you make a payment, Stripe may collect information including:
- name
- billing information
- payment method information
- transaction details
- IP address
- fraud-prevention information
BrawlCity does not need to receive or store your complete payment card number when payments are processed directly by Stripe.
We may retain:
- Stripe customer identifier
- subscription identifier
- subscription status
- plan
- payment status
- transaction references
for account and subscription management.
12. Emails
BrawlCity may send service-related emails including:
- email verification
- password reset
- security alerts
- account notifications
- subscription notifications
- payment confirmations
- important service announcements
We may also introduce optional emails in the future, such as:
- Brawl Stars meta updates
- ranking changes
- player alerts
- newsletters
- product announcements
- promotional communications
Where required, marketing emails will only be sent with appropriate permission.
Users will be able to unsubscribe from marketing communications.
We may still send essential service or account communications after marketing communications have been disabled.
13. Service Providers
We use third-party service providers to operate BrawlCity.
These may include:
Lovable / Lovable Cloud
Used for application infrastructure, backend services and application development.
Supabase Infrastructure
May be used as part of Lovable Cloud for:
- database hosting
- authentication
- server-side functions
- application infrastructure
Railway
Used to securely connect BrawlCity's backend infrastructure to external APIs, including the official Brawl Stars API.
Supercell
Brawl Stars player information is obtained through Supercell's official Brawl Stars API.
May provide:
- authentication
- analytics
- advertising
Stripe
Used for payment and subscription processing.
Playwire
May be used to provide and manage advertising.
We may add or replace service providers as BrawlCity evolves.
14. Sharing of Information
We may share information with third parties where necessary to operate BrawlCity.
This may include:
- cloud infrastructure providers
- authentication providers
- payment processors
- analytics providers
- advertising providers
- security providers
- contractors and technical service providers
- professional advisers
- authorities where legally required
We may also share information when necessary to:
- comply with law
- respond to lawful requests
- prevent fraud or abuse
- protect our rights
- protect users
- investigate security incidents
- enforce our terms
15. Sale of Personal Information
BrawlCity does not sell personal information for monetary consideration.
Certain advertising or analytics activities may nevertheless be considered a “sale”, “sharing”, “targeted advertising”, or similar concept under some privacy laws.
Where applicable, users will be provided with any legally required opt-out mechanisms.
16. Public Information
BrawlCity is primarily a public statistics service.
Information obtained from the official Brawl Stars API may be displayed publicly, including:
- player names
- player tags
- trophies
- clubs
- Brawlers
- rankings
- battle information
- historical performance
- statistics derived from public game information
Creating a BrawlCity account does not make public Brawl Stars API information private.
17. Data Retention
We retain information for as long as reasonably necessary for the purposes described in this Privacy Policy.
Account Information
Normally retained for the duration of the user's account and for a reasonable period afterward where necessary for security, legal or operational purposes.
Technical Logs
May generally be retained for approximately 30 to 90 days, although some security or audit information may be retained for longer where necessary.
Analytics Information
Retention periods depend on the analytics provider and our configured retention settings.
Payment Information
Transaction and subscription records may be retained where necessary for accounting, tax, fraud prevention and legal compliance.
Public Brawl Stars Data
Historical public game information may be retained for an extended or indefinite period where necessary to:
- maintain historical player statistics
- calculate meta data
- maintain rankings
- analyze performance trends
- preserve statistical datasets
Where appropriate, data may instead be anonymized or aggregated.
18. Account Deletion
Users may request deletion of their BrawlCity account.
Where available, account deletion may be performed:
- directly through account settings, or
- by contacting info@brawlcity.gg
Deleting a BrawlCity account does not necessarily delete independently collected public Brawl Stars information.
For example, a player's:
- public player tag
- public game statistics
- leaderboard records
- historical match information
- anonymized or aggregated statistics
may remain where this information was independently obtained through the official Brawl Stars API and is required for legitimate statistical, historical or analytical purposes.
Account-specific personal information will be deleted or anonymized where required by applicable law.
19. Your Privacy Rights
Depending on where you live, you may have rights concerning your personal information.
These may include the right to:
- request access to your personal information
- request correction
- request deletion
- object to certain processing
- restrict certain processing
- withdraw consent
- receive a copy of certain information
- request portability where applicable
- object to direct marketing
- opt out of certain advertising uses
- lodge a complaint with a data protection authority
To exercise privacy rights, contact: info@brawlcity.gg.
We may need to verify your identity before processing certain requests.
20. Switzerland
Loadout SARL is established in Switzerland.
We process personal information in accordance with applicable Swiss privacy laws, including the Swiss Federal Act on Data Protection where applicable.
Users may have rights under Swiss data protection law concerning their personal information.
21. European Economic Area and United Kingdom
Where the GDPR or UK GDPR applies, personal information may be processed based on one or more of the following legal bases:
Performance of a Contract
Where processing is necessary to:
- create your account
- provide requested features
- manage subscriptions
- provide paid services
Legitimate Interests
For purposes such as:
- operating BrawlCity
- maintaining security
- preventing abuse
- improving the service
- maintaining public statistics
- performing aggregated analytics
provided those interests are not overridden by your rights.
Consent
For activities such as:
- certain analytics
- personalized advertising
- non-essential cookies
- certain marketing communications
where consent is legally required.
Legal Obligations
Where processing is necessary to comply with applicable law.
22. International Data Transfers
BrawlCity is available worldwide.
Our service providers may process information in countries other than your country of residence, including the United States, Switzerland and countries in the European Economic Area.
Where required, appropriate safeguards may be used for international transfers of personal information.
These may include:
- adequacy decisions
- standard contractual clauses
- contractual safeguards
- other legally recognized transfer mechanisms
23. United States Privacy Rights
Residents of certain U.S. states may have additional privacy rights.
Depending on applicable law, these may include rights to:
- know what personal information is collected
- access personal information
- correct inaccurate information
- delete certain personal information
- obtain a portable copy
- opt out of targeted advertising
- opt out of certain sharing
- appeal certain privacy decisions
Requests may be submitted to: info@brawlcity.gg.
24. Children
BrawlCity is a general-audience gaming statistics service.
We recognize that Brawl Stars may be played by younger users.
Where applicable law requires parental or guardian consent before a child can provide personal information or create an account, the child must obtain that consent.
BrawlCity does not intentionally request unnecessary sensitive personal information from children.
If we learn that personal information has been collected from a child in circumstances where legally required parental consent was not obtained, we may delete or restrict that information.
Parents or guardians may contact: info@brawlcity.gg regarding a child's BrawlCity account or personal information.
25. Data Security
We use reasonable technical and organizational measures designed to protect personal information.
These may include:
- encrypted network communications
- secure authentication
- restricted server-side credentials
- access controls
- database security policies
- API authentication
- monitoring
- infrastructure security provided by our hosting providers
However, no online service can guarantee absolute security.
Users are responsible for keeping their BrawlCity login credentials secure.
26. Third-Party Links
BrawlCity may contain links to:
- Supercell
- Brawl Stars services
- advertisers
- social networks
- external websites
- third-party services
We are not responsible for the privacy practices of third-party services.
Users should review the privacy policies of those services separately.
27. Supercell and Brawl Stars
BrawlCity is an independent fan-operated statistics and analytics service.
BrawlCity is not affiliated with, endorsed by, sponsored by, or specifically approved by Supercell.
Brawl Stars, Supercell and related names, trademarks, game content and assets belong to their respective owners.
Where Supercell assets are used, BrawlCity intends to comply with Supercell's Fan Content Policy.
28. Business Transfers
If BrawlCity or Loadout SARL is involved in:
- a merger
- acquisition
- restructuring
- financing
- sale of assets
- transfer of the BrawlCity business
information may be transferred as part of that transaction, subject to applicable law.
29. Changes to This Privacy Policy
We may update this Privacy Policy as BrawlCity evolves.
Changes may be made to reflect:
- new features
- new service providers
- new advertising providers
- mobile applications
- changes to payments
- legal requirements
- changes in data-processing practices
The updated date at the top of this Privacy Policy will indicate when the policy was last revised.
Where required, we may provide additional notice of material changes.
30. Contact
For questions, requests or complaints concerning privacy or personal information, contact:
Loadout SARL
Switzerland
Email: info@brawlcity.gg
